Thursday, 16 February 2012

The cuuuuube!

Finally got around to finishing it, not as big as I would've liked to have made it but I couldn't get hold of bigger boxes.

Here it be:


The bottom pick doesn't look too great but that's because the base isn't attached - I left it like that in case you guys wanted me to add watercolour backgrounds to the faces as well? (the other's are attached together with bent paper clips >.<) I can get on that and you can pick in the morning if you want it with or without (i'll just blue-tac them on or something).

Sorry about the bad quality picks too, I shake really badly.
On a side note, managed to cut the top of my toe open making this. No idea how mind o.o

4 comments:

  1. This is all good but have you done any drawings? As I was going to create one of these later on, as I am responsible for 3D work. But its nice that you have made a start so we can all share ideas of how to improve it. It will help visualise and project it when creating a model in 3DS MAX. I have made a start on helping with some 2D character designs and will post soon.

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    1. Kalveer, you know I've been working on this for the presentation (in fact we even spoke about it Wednesday too) so why are you telling me we don't need it any more? As for the character designs they're on the timetable for a later week? Am I missing something?

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  3. Chloe, this is what I meant the cube was not necessary at the moment on the text I sent, that the drawings would be better to show as Graeme has showed the gameplay with the cube on the slides. I didn't say we did not need it just that we could have done it later to save you time so you could have done 2d work. Also the cube is an extra visual, that you said you would like to do. :)

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